This gaming controller’s layout adapts to suit the mobile game you’re playing


You could be one of the billion people playing Fortnite or Clash of Clans, or even Pokémon Go on your phone. The point is that even though all of them are technically mobile games, their controls are completely different and require different interfaces for effective gameplay. Some need complex joystick movements, some simple swipes and taps. LumiControl’s design brief was to design a controller to cater to them all.

The mobile joycon titled ‘LumiControl’ comes with two grips and an expandable design that fits your smartphone in between. Designed to cater to different phone sizes, the grip expands outwards and then promptly snaps around your phone, firmly gripping it from both sides. The controller connects to your phone, understanding the interface requirements of the game you’re playing, and adjusts its controls accordingly. Two touch-sensitive circles on the grips light up with the controls, allowing you to tap, slide, and maneuver your way through whichever game you play. The controller’s backlight adapts to the game you’re playing, allowing you to play anything from a racing game to a shooter to an MMORPG with the same device, while Making sure you’ve got an ergonomic set of controls that don’t cover your smartphone’s screen, making for more comfortable and immersive gaming!

The LumiControl Game Controller is a winner of the Red Dot Design Concept Award for the year 2019.

Designer: Wayne Wang


Tags: Gadgets, Gaming, Games, Design, Awards, Smartphone, Controller, Cellphones, Product Design, Wayne Wang, JoyCon, Red Dot Awards: Design Concept, Red Dot Concept 2019, Lumicontrol

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